1. some fixes and working away notes

    Closed
    #160607966 10 0
  2. fixing another layer problem solved

    Closed
    #160606426 17 0
  3. smalll alignment corrections

    Closed
    #160606349 3 0
  4. fixing some building levels

    Closed
    #160606316 2 0
  5. fixing some building levels

    Closed
    #160606267 4 0
  6. fixing some nonsense like building layer=1 where it's just ground floor, another 3D building added

    Closed
    #160606162 23 0
  7. Fixing some public transpo issues - JOSM reported me the missing roles, and adding Jabatan Air Negeri Sabah and updating the Wisma MUIR building including 3D representation

    Closed
    #160605473 197 0
  8. working down notes - local eatery here

    Closed
    #160593618 6 0
  9. fixing a bit for the 3D renderer

    Closed
    #160593402 13 0
  10. fixing some local housenumbering - they also replaced the numbers on some of the houses

    Closed
    #160593384 4 0
  11. added back the skyline, someone deleted it without pointing out where the new location is. And blue 7 is gone now from that location moved to Kepayan, did that too - some other fixes and more details added too

    Closed
    #160592790 170 0
  12. adding new zebra at the irisan 3 pumping station for the jeep staging area

    Closed
    #160590183 5 0
  13. Updating Irisan 3 Pump Station stop/waiting area

    Closed
    #160590164 24 0
  14. fixing notes and adding all info I can see on my kartaview recordings I made here

    Closed
    #160565388 6 0
  15. changing gate access to no - since its always locked and closed, also adding barrier is wall to where it says wall=...

    Closed
    #160565128 6 0
  16. changing gate access to no - since its always locked and closed

    Closed
    #160565041 7 0
  17. Some jeep terminals I made a note off while passing by

    Closed
    #160564573 4 0
  18. location correction - roughly based on bing

    Closed
    #160558178 812 0
  19. adding Coral Bay apartments - progress ongoing still - not yet completed but let's add whatever we can right LOL..

    Closed
    #160558154 879 0
  20. at D'Banyan adding levels to all the houses - and some 3D mapping of a building with carport at the edge of the first terrace

    Closed
    #160555306 132 0