Mex's Comments
Changeset | When | Comment |
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149094703 | over 1 year ago | if your using the ID editor you can use the 'q' shortcut to help square up buildings. |
147247405 | over 1 year ago | no problem, hopefully the changes match what you wanted.
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147107770 | over 1 year ago | whilst deleting the object is not incorrect as the building is still visible on the satalite layers using the lifecycle tags might be better to prevent it being re-added. osm.wiki/Key:demolished:*
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146330053 | over 1 year ago | Hi. Thanks for you contributions, but can you please supply a descriptive changelog comment rather than "."
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146298454 | over 1 year ago | Please provide descriptive messages in your change logs to help those reviewing changes. |
144750465 | over 1 year ago | landuse tags used, have switched to building tags, landuse would be used for the plot the flats are on.
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144669030 | over 1 year ago | looks good, but try and use the square up feature (q shortcut in ID) to make your building have nice square corners.
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143476022 | almost 2 years ago | Just a heads up that pavements are not usually mapped as seperate in Ashford unless there is a verge between them and the road. It's not "wrong" to map them as seperate but you might hear some noise about it from people.
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137802810 | about 2 years ago | What is this round way you have added? This doesn't seem to match the satellite images.
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137747845 | about 2 years ago | Looks like you have deleted the building tag of this building, I don't think that's correct?
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137373872 | about 2 years ago | Not sure on your tagging on this one, I would expect tags such as the Lifecyle disused:amenity and name:old
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134137820 | over 2 years ago | Is this node you have added for the valiant Sailor?
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133990213 | over 2 years ago | thanks for the fix, don't sure how did that.
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133582299 | over 2 years ago | Thanks, not sure why I put new in the tag there.
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133132009 | over 2 years ago | Hi, It looks like you might have accidently moved Oak Hill bus stop, can you check? |
132411394 | over 2 years ago | I have updated the road based on your comment, feel free to split roads and add extra details if they are correct to what is on the ground.
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132157623 | over 2 years ago | Thanks for the fix, I think I made a mess of this the other day and didn't notice
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130010511 | over 2 years ago | Please try and limit the bounding box of changes. Change sets that cover large areas are hard to review.
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129836766 | over 2 years ago | If you are using id editor you can use the q shortcut to make building square |
126996524 | almost 3 years ago | used information from note, forgot to include a fixme, and needs more information from someone on the ground.
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