1. pavement

    Closed
    #171129658 12 17 3 0
  2. fix tagging

    Closed
    #171128661 0 1 0 0
  3. lower marsh cleanup

    Closed
    #171128589 62 73 12 0
  4. cleanup

    Closed
    #171127162 18 31 10 0
  5. building 3d, cleanup

    Closed
    #171123742 26 37 3 0
  6. name to housename

    Closed
    #171122895 0 1 0 0
  7. basic levels 3d

    Closed
    #171122586 1 3 0 0
  8. atm working

    Closed
    #171122461 0 1 0 0
  9. pavement, some other bits

    Closed
    #171105611 43 84 10 0
  10. terrace split,shaped based on NG map, then adjusted with imagery

    Closed
    #171104617 83 34 0 0
  11. terrace split,shaped based on NG map, then adjusted with imagery

    Closed
    #171103926 162 7 100 0
  12. rm bad name

    Closed
    #171101554 0 1 0 0
  13. this segment is brick

    Closed
    #171086980 4 3 0 0
  14. no evidence that anything exists of this, better suited for openhistoricalmap

    Closed
    #171086850 0 0 1 0
  15. extract qe hall, purcell room

    Closed
    #171086725 2 1 0 0
  16. remove nonexistent crossing according to note, streetside

    Closed
    #171086154 0 3 2 0
  17. add turn restric from note, other minor fixes

    Closed
    #171085991 11 8 0 0
  18. crown and cushion is open, add info from website

    Closed
    #171085440 0 1 0 0
  19. cleanup

    Closed
    #171053020 60 164 38 0
  20. various fixes

    Closed
    #171051694 7 11 1 0