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64995181 over 6 years ago

Hey there @metalartgate. Looks like you (and maybe others) are uploading multiple tracks for the same path. Can you make sure duplicates aren't being uploaded? In general, there shouldn't be more than one trace for a particular trail.
Thanks.

64901713 over 6 years ago

Removed in osm.org/changeset/65059994

64914629 over 6 years ago

Excellent. I hadn't thought of that solution.

64914629 over 6 years ago

There is the Simplify Way (Shift+Y) command under Tools that will help, but it isn't perfect, I've had it leave behind a way that crosses itself.
If you are in JOSM, you should be able to select the way, and validate it (Shift-V) and it will bring up the validation panel telling you there is a point in the way that crosses itself.
My Garmin has an auto-stop feature that will stop recording if it detects that I've stopped moving. That might help as well.

64914629 over 6 years ago

Hi @bradrh. Looks like you had a fun Thanksgiving weekend on your bike.

When uploading GPS tracks, you might want to zoom in and edit out any spots where you stopped to admire the view or catch your breath. The GPS will jitter and leave a cluster of poorly aligned points.

64945137 over 6 years ago

It's actually easier than I thought it would be. Try this:
1) draw an area around a forest
2) draw an area around some residential property inside that forest
3) hold down shift and select the outer area. you should now have two areas selected.
4) press "C" to combine the two.
5) click on the border shading inside of the forest area and set it to "Wood"
6) click on the border shading inside of the residential area and set it to "Residential".

Let me know if that doesn't work. And thanks for working with me on this. It will save me a lot of work in the future.

64945137 over 6 years ago

I'm pretty sure that the correct, manual of style way is to use an inner polygon for the non wood types of the outer polygon. If that is too difficult with the given tools, I'd venture to guess that making the whole area a forest and then adding some buildings inside the forest would be acceptable and wouldn't trigger any errors.
Do you need help learning how to create multipolygons, or is there another issue that makes them onerous?

64945137 over 6 years ago

Hi again Bkissin,

I'd love it if you could stop doing the following style of mapping: https://imgur.com/a/oaR0j1m since it gets tagged by validators like OSM Inspector and I end up going in and cleaning it up. If you can't use multipolygons, at least don't use the same nodes going out of the "island" as you do going in. It's them crossing or overlapping that sets off error flags.
Thanks.

64790667 over 6 years ago

I already added it manually, so there is nothing that you need to do now. What @freebeer is trying to do is replace my brand new building by restoring the old one so that there is some history. If he succeeds, great. If not, it isn't the end of the world.

64752223 over 6 years ago

Fantastic. Thanks for getting back to me. And sorry for the temporary problems.

64910172 over 6 years ago

Thanks! I'm guessing the "construction" tags could also be removed at this point?

48664267 over 6 years ago

Does the pipeline (osm.org/way/493374720) really double back on itself like that? I split it into two so that it wouldn't be invalid (ways can't cross over themselves without a junction).

54545674 almost 7 years ago

Hi @Bkissin. I fixed up your wooded area around the Shallow Pond in osm.org/changeset/64884669

It was generating errors because of the segments that went in to surround the lake and then came back out over the same segment. You don't have to draw around the pond a second time, you just mark it as an "inner" polygon. I'm not sure how easy this is to do in iD. It's pretty simple in JOSM if you ever decide to switch.

64873500 almost 7 years ago

Wrong changeset comment. Should be "Fixing up ways that intersect with themselves/others"

34224262 almost 7 years ago

Removed in osm.org/changeset/64872509

64857863 almost 7 years ago

Hi John-Michael. Welcome to OpenStreetMap. Are you really a brand new user, or is this just a brand new account?
The changes you made are quite drastic, especially for someone new to OSM. A lot of people see that streets aren't aligned to imagery so they move things to match the imagery. The only problem is that other imagery might not agree with where you moved things and someone else might move them back. How did you verify that your alignment is actually correct?
Thanks.

45612245 almost 7 years ago

Hi @neil561. I'm trying to understand why the building with the way 251903141 was converted into a multipolygon. Is there some reason for it, or is it just a mistake made while editing?

53831014 almost 7 years ago

OK. I thought that might be the case. I was confused when I saw it, but figured that had to be a good reason.

53831014 almost 7 years ago

I wonder why osm.org/way/540952850 isn't part of the larger, neighboring park. Seems kind of odd to have that one split off.

64790667 almost 7 years ago

Did you come home from Black Friday sales looking for some OSM task to use your new laptop for??

Yeah, I'd love it if you could replace the original building outline. Thanks for the assist!