1. updated some POIs.

    Closed
    #166771725 6 0
  2. added archaeological sites.

    Closed
    #166751286 84 0
  3. updated POIs.

    Closed
    #166745225 24 0
  4. added fixme to POI.

    Closed
    #166742826 1 0
  5. tweaked building geometry.

    Closed
    #166736018 127 0
  6. tweaked landuse slightly.

    Closed
    #166729697 5 0
  7. additions, tweaks.

    Closed
    #166713632 37 0
  8. added POIs. tweaked building geometry. removed bench for now (there are multiple benches around the schoolyard)

    Closed
    #166709406 51 0
  9. Revert reclassification of highways (incorrect, mapping for external application)

    Closed
    #166693897 15 0
  10. tweaked building geometry.

    Closed
    #166629966 22 0
  11. tweaked building geometry.

    Closed
    #166629805 17 0
  12. corrected tagging - disused => disused:amenity. tweaked building geometry.

    Closed
    #166629394 24 0
  13. tweaked building geometry.

    Closed
    #166628894 10 0
  14. corrected surface type - grass_paver => grass (based on street level imagery). corrected building geometry.

    Closed
    #166628310 98 0
  15. corrected building geometry.

    Closed
    #166586027 125 0
  16. corrected ways, buildings, landuse.

    Closed
    #166529787 383 0
  17. added ruins. removed non-existing ringfort (or at least not known one).

    Closed
    #166496257 51 0
  18. added memorial.

    Closed
    #166495472 1 0
  19. added some buildings.

    Closed
    #166495314 35 0
  20. tweaked building geometry.

    Closed
    #166494830 19 0