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Changeset When Comment
139001401 about 2 years ago

Reverted

osm.org/changeset/139002358

139001383 about 2 years ago

Reverted

osm.org/changeset/139002285#map=6/41.638/15.020

139001328 about 2 years ago

Reverted

osm.org/changeset/139002231

139001263 about 2 years ago

Reverted

osm.org/changeset/139002168

138998400 about 2 years ago

I'm not knowledgeable enough to revert a relation this big, leaving it up to someone more experienced

138998422 about 2 years ago

Reverted

osm.org/changeset/138999652#map=6/41.638/15.020

138998400 about 2 years ago

Reverting

138998277 about 2 years ago

Reverted

osm.org/changeset/138999468#map=5/55.764/-3.277

138998277 about 2 years ago

Reverting

138201706 about 2 years ago

Parking spaces* not buildings

137337373 about 2 years ago

Hey fincent,

Er is een JOSM plugin genaamd Gridify die het proces sneller maakt, als je kennis hebt van JOSM stel ik die voor.

Ik gebruik zelf voornamelijk iD en kopieer en plak alle parkeerplaatsen. Het is niet zo efficient als in JOSM maar ik heb tot nu toe nog niet echt de weg in JOSM kunnen vinden haha.

Je kan de plugin hier vinden
osm.wiki/JOSM/Plugins/Gridify

137022980 about 2 years ago

Supervisor district email*

136631313 about 2 years ago

The actual Camer1 mural was on the north side of Valencia Street 1301, but it has also been painted over there

136599052 about 2 years ago

Source:
https://data.sfgov.org/Culture-and-Recreation/StreetSmArts-Murals/wg8w-68vc

136591109 about 2 years ago

Source:
https://data.sfgov.org/Culture-and-Recreation/StreetSmArts-Murals/wg8w-68vc

136557918 about 2 years ago

Extra source

https://www.theartnewspaper.com/2020/06/24/suspected-arson-damages-andy-goldsworthys-spire-in-san-franciscos-presidio-park

136514222 about 2 years ago

Source: https://data.sfgov.org/Culture-and-Recreation/Recreation-and-Parks-Properties/wkn6-jn8k

135501654 about 2 years ago

Hi Frans, I apologize for the inaccurate edits and will map buildings as instructed in the video you linked from now on.

Thank you for your comment!

135672834 about 2 years ago

Hey impiaaa!

I made loops and circled them, then joined the building to those loops to make the round parts of the building. This way they're perfectly circular.

Overall I think it looks smooth on the map and isn't so blocky that it's inaccurate, but please feel free to improve it if you think otherwise! 😸

135672834 over 2 years ago

101 nodes* not 100