I completed the missing residential streets in my hometown. I went on my bicycle, and I didn't track the long climbing streets, for example "Chemin de la Molleyre", or "Les Palaz" (in front of "La Pala", descending to the forest.
I forgot "Pré du Château" and the footpath between it and "Au Village".
I'll do it next time.
Then, I went to Ferpicloz, using "Route de Ferpicloz". I mapped it and the streets connecting Ferpicloz to Le Mouret, and I was asking myself some questions at this point.
- Should I indicate "Parking" when cars can easily stop for a moment in front of a school, or in front of a shop?
- How many points and which proprieties do I need when there are a "surface" parking and an "underground" parking?
- How to set the "boundaries" of a village?
- In Le Mouret, they've built a new road, connecting the tertiary one with the secundary one with a roundabout inbetween. They put a barrier (this kind of thing : | | | | | |) only on the side of the old junction so that's the situation :
You can go both ways by bicycle and foot, cars may go from the tertiary road until they reach the secondary road, making it "noexit=yes" but only for cars.
How should I indicate it?
- In Marly, I've found a footway that goes under the road, in order to cross it.
I draw steps before, a long footway with "layer=-1", and steps after.
Is it the right solution or should I use "tunnels" or sthg like that?
Thanks in advance.
Discussion
Comment from Alexander Hunziker on 1 September 2008 at 10:06
As for the "borders" of a village: draw an area around the region where there are houses and set the tag landuse=residential. do the same for landuse=industrial in areas where there are car workshops and stuff like that. More info in the wiki:
osm.wiki/index.php/Landuse
Comment from Mappo on 2 September 2008 at 13:32
For "city limits" you might want to check out: osm.wiki/index.php/Key:boundary