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Improving My Validation Skills

Posted by Uyan on 10 December 2019 in English.

For the past week or so I have started validating squares in OpenStreetMap. Unless I am doing something wrong, the task feels just the same as when I was mapping squares. The main thing I have noticed is that there is still inconsistencies in the drawing of buildings and roads. For example, each of the corners of some buildings are all slightly off, culminating in a building that despite being in the same location as the building in the GPS imagery, is pretty far off from being mapped precisely.

I don’t know how much of an issue this is, but I do know that if I didn’t work on ironing out these creases in the mapping, then I’d barely be doing any work on the software! It might be a case similar to the woodland mapping in one of my previous diary entries, where it’s largely a waste of time to map so much area that contains very little, if any, inhabitants. Or it might be a case of me being slightly perfectionist/pedantic in my mapping. I do take some pride in my attention to detail, which I know is very important in the world of CAD, construction etc., I’m just not sure if that detail is also a value commodity in the mapping industry

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