OpenStreetMap 로고 OpenStreetMap

State of the Go Map!!

bryceco님이 English로 2021년 10월 3일에 게시함.

Go Map!! v3.0 was released today for iOS, and while superficially not much looks different, there are some big changes under the hood: All 38,000 lines of code are now written in Swift after a laborious conversion from it’s original Objective-C implementation. This make the code faster, easier to understand, easier to debug, and brings it in line with Apple’s direction for modern apps. It also greatly simplified a lot of refactoring to improve general readability of the code base. If you’re a developer this is a great time to get involved with the code.

Background

My involvement with OSM started in March 2012 and I wanted to be out surveying and mapping on my iPhone. I had downloaded the few iOS apps that existed at the time (remember iLOE and Pushpin?) and found them too limited. Although I had a strong Windows/C++ programming background I was new to iOS, Objective-C, OSM, and GIS. Nevertheless I began work on the first version of Go Map!! writing in Objective-C and learning about the OSM API along the way. (Apple did not introduce the Swift programming language until several years later, and it took an additional several years to become stable.)

I wasn’t really sure whether a new mobile editor was something of interest to the OSM community, but in October 2012 I drove down to Portland, OR for my first SOTM US, where RichardF (author of Potlatch, the OSM web editor at the time) delivered a talk titled (IIRC) “Let a thousand editors bloom” where he suggested that OSM should have a wide variety of editing tools, and the more the better. I’d been working on the app for only a couple months and his talk inspired me to continue.

Soon after that I began attending the OpenStreetMap Seattle meetup that Steve Coast was organizing at the time. While he was clear that he would never use a mobile editor himself he still encouraged my efforts and provided feedback on the user interface and other aspects of design. He especially disliked my terrible taste in app names, which went through several iterations before arriving at what it is today.

Go Map!! v1.0 was released on the iOS App Store on Jan 24, 2013. The range of features has increased on a slow and steady pace ever since, but due to the inertia of the code originating as Objective-C most improvements were added in the same language for consistency. Going forward all work will use Swift.

Bonus fun fact: Initially I wrote the app for Mac, then migrated it to iPhone. Although the original Mac app is gone you can still build and run Go Map!! on your desktop using Xcode and Mac Catalyst.

Thanks to everyone for your support, suggestions and contributions along the way.

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2021년 10월 4일 11:24tordans님의 의견

Thank you for a great and very easy to use app!

2021년 10월 4일 11:51westnordost님의 의견

So what was the intial name(s) for Go Map!! ?

2021년 10월 4일 15:57bryceco님의 의견

I used the names OSMiOS and Cosmic. They still appear as editors on my HDYC page.

2021년 10월 4일 16:45westnordost님의 의견

Actually, not that bad! :-) Cosmic has a certain ring to it.

The tendency of OSM developers to use OSM in the names of their app is strong I guess.

The internal/developer name for Vespucci is osmeditor4android. And the initial name for StreetComplete was osmagent (like, you are an agent that collects data for OSM).

2021년 10월 4일 17:20Glassman님의 의견

Bryce - thanks for all the work you done on GoMap!! over the years. Because of your app, I now own an iPad, just for mapping. By far, GoMap!! is the easiest to use of the mobile apps to use for mapping.

And thanks to your continued support for OpenStreetMap Seattle.

Clifford

2021년 10월 4일 19:19Richard님의 의견

Oh wow. Having it in Swift will make submitting patches so much more appealing. Very nice work!

2021년 10월 4일 21:17bryceco님의 의견

Tobias - I like OsmAgent as a name!

2021년 10월 5일 19:35mmd님의 의견

It’s hard to imagine that the code is even faster now. Editing Lake Huron, one of the larger relations around with about 13k members, worked flawlessly my tests. That’s pretty amazing.

2021년 10월 10일 08:47habi님의 의견

Thanks for providing this indispensable software!

2021년 10월 10일 11:30John Stanworth님의 의견

Being able to map on the go on my phone has been life changing for me. Thanks for all your work Bryce. I’m not a tech person but will converting it to Swift make it easier to create an Android version?

2021년 10월 10일 22:174004님의 의견

Was always impressed by Go Map, even on older hardware (not always you see an fps counter in ios software), truly a great editor. Really great to see all the improvements made over the years (the first OCR implementation in an OSM editor?). Even if I knew swift/objc, not really sure what else can be added

2021년 10월 11일 21:16saintam1님의 의견

Thanks a lot for all that work Bryce, GoMap!! is a great editor!

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