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GSoC 2023 - OSRM Bindings Project [Pt. 1]

ߊ߬ ߟߊߦߟߍ߬ߣߍ߲߬ ߦߋ߫ dwc_ ߓߟߏ߫ 6 June 2023 ߦߋ߫ English ߟߋ߬ ߘߐ߫

Hello!

I’ll be working on developing Python bindings for the OSRM project for GSoC this year.

I’m pretty excited to say the least, as mapping/navigational data is something that I find genuinely fascinating and important, but also because I’ll be able to learn about working on a project via hands-on experience - with guidance from some really nice mentors.

A little bit about me - I’m most comfortable writing C++ code, as it’s the language I have used the most by far. That said, I’m also interested in all things development related, so it’ll be a good opportunity for me to learn more about bindings and the Python side of things.

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Discussion

ߡߙߌߣߊ߲ ߞߊ߬ ߝߘߊ߫ daniel-j-h ߟߊ߫ 6 June 2023 at 17:10 ߘߐ߫

Hey there, I was just pointed to your diary post here by a friend.

I worked on OSRM between ~2015-2019ish and back then created an ABI/API stable C wrapper which also comes with bindings to other languages (via ctypes); mostly for playing around and seeing where this goes.

https://github.com/daniel-j-h/libosrmc

Now many years later this is quite outdated; but maybe it helps for inspiration.

ߡߙߌߣߊ߲ ߞߊ߬ ߝߘߊ߫ dwc_ ߟߊ߫ 7 June 2023 at 10:00 ߘߐ߫

Hi!

The OSRM C-wrapper project you authored does indeed seem interesting! It’s pretty interesting (for me) to see a C wrapper for a C++ project, and then having it work with Haskell and Python for example.

I’ve bookmarked the page, since I think it’ll be helpful for both inspiration and as a nice point of reference in case I run into an issue down the line - thank you for letting me know about this!

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