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More neighborhood building 'texture'

Publicado por edgehillnet o 23 de Novembro de 2010 en English. Última actualización no 24 de Novembro de 2010.

I've started fleshing out the neighborhood where someone set up a large coarse retail district, I'm refining the edges and adding some residential too at different levels of detail to see what works. No way I'm going to do a huge area but maybe someone will get inspired or I'll figure out easier methods. I'm tagging mostly landuse=retail or residential and frankly, that's a lot of work first sketching off the aerial photos then filling in the tags for each one (can't it remember and repeat what the last one was?).

Probably there's a more suiable interface I don't about know yet... One challenge is learning the behavior of how to edit large polygons, using the scissors tool to crack them open and highlighting nodes to delete, clicking on the loose end to add more, etc. I lost some big outlined areas doing that once! and sometimes they don't quite close so they won't render. It would be great if the edit mode showed open traces different than closed because you can tell until going into view mode.

I did discover that I can get other store types to render by adding a name tag to the building outline which is nice. I'm using google street view for some field checking and just from memory, plus there are a lot of stores shown as point data so I'm moving those points where the front door is in front of the building rather than enter as tags on the building outline. I'm not sure which is the best way to go for that, some playgrounds and parks have both and they render the name twice which is a mess and I deleted the points in those cases, it still puts a playground icon in with the outline tagged properly.

The area I'm working on is 24th and Diamond, you can click the view link below then you need to zoom in. I guess this permalink is more useful: osm.org/?lat=37.751321&lon=-122.435938&zoom=18&layers=M

Here's another person's approach across the country: osm.org/?lat=39.693062&lon=-104.980461&zoom=18&layers=M
I changed a couple buildings from their building=yes to landuse=retail. If I keep their building=yes it just renders a subtle outline so I deleted the building tag on a couple to show the difference.

Localización: Noe Valley, Mission District, San Francisco, California, United States
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Parola

Comentario de lyx no 24 de Novembro de 2010 ás 00:11

Instead of removing the entrance nodes, you might tag them building=entrance (at least as long as we are talking about buildings). The information about the exact location of doors is helpful for blind map users. For more information, check osm.wiki/Tag:building%3Dentrance for the entrance tag and osm.wiki/OSM_for_the_blind for OSM maps for blind users.

Comentario de Strash no 24 de Novembro de 2010 ás 07:03

>I changed a couple buildings from their building=yes to landuse=retail. If I keep their building=yes it just renders a subtle outline so I deleted the building tag on a couple to show the difference.
I'm not sure that is the good way to act. If it is a building, you must tag it as building. Tagging for rendering issue isn't the good way.
landuse=retail isn't for shops. It's for areas, not buildings.

Comentario de Pieren no 24 de Novembro de 2010 ás 13:16

+1. Keep building=yes on the building polygon and most of the time, the tag landuse usually belongs to another bigger polygon surrounding the building(s).

Comentario de ToniE no 24 de Novembro de 2010 ás 13:26

Keep building=yes and add

building:use=*

building:use=residential
building:use=garages
building:use=retail
...

see: osm.wiki/Tag:building%3Dyes

Comentario de edgehillnet no 26 de Novembro de 2010 ás 06:21

But I'm not going to work on what I can't see. For one thing, there's no way to check my work. What now? I've begun testing Maperitive, which seems to be capable of custom rendering by editing a fairly straightforward template file (though I haven't got it working yet). So, I'd use that for rendering and what for editing? I've got 15 years of AutoCAD experience and am running DraftSight now for the small chores... that could make layers but the OSM editor doesn't allow selecting multiple objects... anyways, it seems easy to update later with that facility.

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