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Changeset When Comment
44603922 over 8 years ago

Welcome to OSM. Please do not add bogus highway=footway ways or change highway=residential, etc to highway=footpath unless it matches reality.

44664131 over 8 years ago

Welcome to OSM. Please do not change a highway=service (or any other higher level highway class to highway=footpath to support pokemon go. Please add real highway=footway where none currently exist or improve existing highway=footway.

38508527 over 9 years ago

Welcome to OSM! FYI: you cannot use Google Maps to verify or source edits in OSM. It is a violation of Google's copyright and its incompatible with OSM's license.

37570436 over 9 years ago

Hello. Welcome to OSM. Its great that you have done some editing, but its not so great that the edits you made don't have any bearing to reality. If you want to play with the editing tools that is fine, just don't save the changes. Can you please fix your edits?

35857681 over 9 years ago

As long as you can verify without Google that the road name is correct, that is fine. You cannot use Google Maps as a source for OpenStreetMap. Google Maps license is not compatible with OpenStreetMap.

34724464 almost 10 years ago

Hello. It is not correct to treat a road as a point of interest (POI). I created a POI for you using your address information and copied the relevant info to it. I fixed the street info to what it was before as well. Your POI is located at the address you specified. The fixes are in changeset #34733848

34703733 almost 10 years ago

Hello. Just noticed you turned Newberry Road and University Avenue into a "braided road". This is not the right way to model dual carraigeways. Dual carraigeways are supposed to maintain separated ways through intersections.

34276540 almost 10 years ago

The changeset comment is pretty spammy. The bigger problem is changing a road name to your company name and adding company info to the road. I fixed that and separated the point of interest (POI) info from the road and created a POI for you. You may want to move the point to the exact location, but it should be close. Another thing that would help would be to draw more buildings in the area.