اوپن سٹریٹ میپ لوگو OpenStreetMap

j3d دی ڈائری

حالیہ ڈائری انٹریاں

S3DB in PL/PGSQL with PostGIS featuring SFCGAL

28 October 2013 کوں English وچ j3d دی طرفوں پوسٹ کیتا ڳیا.

hmmm ST_StraightSkeleton() … what to do with it? :)

http://opensciencemap.org/~jeff/test/#scale=17,rot=326,tilt=57,lat=48.855,lon=2.312

I should mention that the large building complex ‘Hôtel des Invalides’ is only one multipolygon tagged with roof:shape=hipped and CGAL takes 15 seconds to compute the skeleton for it.

پوری انٹری ݙیکھو

Yet another WebGL map (demo)

10 August 2013 کوں English وچ j3d دی طرفوں پوسٹ کیتا ڳیا.

A short wrap up as this is my first diary entry: I’ve learned about OSM through a job at university where we started to develop a vector-tile service and an android map-viewer about two years ago[1]. Since then I’ve worked on the OpenGL map renderer (based on mapsforge), a vector tile format for efficient rendering (implemented as TileStache provider) and simplification of OSM data for lower zoom-levels, besides other things. Probably the biggest struggle was trying to make sense of the OSM tags and define rules how to render them properly :)

In my spare time I started abstracting the android specific code from VectorTileMap library through interfaces and use libgdx as a backend. Libgdx is a multi-platform game library which itself provides different backends. Its html-backend uses GWT to compile java code to javascript which turned out to work pretty nicely.

Ok, without further ado, this was all way too technical I guess, enjoy the demo :)

World | [Bremen] (http://city.informatik.uni-bremen.de/map/#scale=17,rot=266,tilt=41,lat=53.074,lon=8.806)

پوری انٹری ݙیکھو