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Changeset Кайчан Шәрех
166192931 3 ай элек

Please also be aware that bing is not allowing their actual map to be used for OSM mapping, only the aerials and street level images can be used.

159590602 4 ай элек

Hi, may I ask what source you used for the speedlimit? The trains are quite a lot faster on other segments what makes me question it.
Thanks

162184529 6 ай элек

Thank you for the info, I fixed them

162206075 6 ай элек

changeset was originally created using ID based on aerial imaginery and Bing Stretside

161386886 7 ай элек

Hi, just a small heads up. Adding destroyed:building=yes to them does nothing. You are supposed to add destroyed: in front of the existing building tag. For example this osm.org/way/471739104 building=detached will become a destroyed:building=detached. Them still having a building= key without destroyed: in front is why they also don't dissapear from the map and still show up as normal buildings.

161262446 7 ай элек

Would also be nice if you would actually review what buildings you are adding. A lot of them do not exist even on the current aerials, have different shapes or a different orientation. There is a reson the AI buildings are not just all imported by one mass edit

161262446 7 ай элек

Hi, all these buildings were already mapped as destroyed buildings. Was it intentional you mapped all of these again on top of the already mapped ones? Thanks

161216930 7 ай элек

Thank you for the quick answer. No problem, I reverted them for you. Stuff happens :) You can easily do reverts yourself as well using this website: https://revert.monicz.dev/

161216930 7 ай элек

May I ask why you are importing building on top of already mapped buildings? All these buildings exist twice now

160680039 7 ай элек

very nice first edit, keep it up

160731620 7 ай элек

Please have a look at the examples and explanation in the wiki: osm.wiki/Key:hov#Without_using_permission_inheritance
If you want to revert your edits and restore the old tags you can use this website: https://revert.monicz.dev/

160731620 7 ай элек

Hi, may I ask what the goal of that edit was? The HOV lanes have unrestricted usage now, allowing non HOV vehicles as well
Thanks

158759438 9 ай элек

Hi, seit wann ist denn die Straße Herrenwiesen für den Kfz-Verkehr gesperrt? Das ist doch eine ganz normale Landstraße

156618490 11 ай элек

Top, Danke!

156618490 11 ай элек

Die Straße ist nur bis Weihnachten gesperrt. Ich halte es daher nicht für sinnvoll die als highway=construction zu taggen. Das Wiki empfiehlt eine mindeste Sperdauer von 6-9 Monaten.

155346128 12 ай элек

I'm not from Phoenix, I just opened the map in a random area to test an ID feature

155346128 12 ай элек

Don't worry too much. Before you added the sidewalks there was nothing you could have even routed on. Pedestrian navigation also isn't affected by this at all, this is about wheelchair and similiar routing only.
So before your edits you couldn't route at all, now routing should work pretty well, this is just about the last steps to get it to perfect routing.
Maybe I worded it too drastic, my intend was mainly that you use a different way of mapping them on new crossings, since it is easier to do it in the flow than trying to fix it later.

155346128 12 ай элек

Hi, thank you for your edits.
One thing: Please don't add kerb nodes at crossings into the sidewalks itself, but separated out on their actual position instead. Adding them in the sidewalk makes everyone routing along the sidewalk route over that kerb, even if he doesn't even intend on leaving the sidewalk. I fixed a few but then relised the sheer amount of them done like that. I would really apprechiate if you could take a look at some or at least map them different in the future.
Right now it is impossible for wheelchair routing in Phoenix to minimize the amount of kerbs on the route.
Cheers

153731253 якынча 1 ел элек

Hi bhrachap, thank you for the fix

153929694 якынча 1 ел элек

I sugest not to map where people where once, if you go to that spot in a week there is absolutely nothing.
This is what wikipedias maps are for