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63540917 3 months ago

These parking lot areas should be combined. It should be one large area that is connected to a roadway and encompasses almost all the parking spots. Individual spots can be mapped, but it should be individual, and not bunches of spots like this.

You can read up on it here:
osm.wiki/Tag:amenity%3Dparking#:~:text=Each%20parking%20area%20feature%20should%20be%20mapped%20as%20a%20contiguous%20area

I made the same mistake when I first started mapping parking areas but have since gone back and corrected my errors and encourage you to do the same.

165331683 3 months ago

These parking lot areas should be combined. It should be one large area that is connected to a roadway and encompasses almost all the parking spots. Individual spots can be mapped, but it should be individual, and not bunches of spots like this.

You can read up on it here:
osm.wiki/Tag:amenity%3Dparking#:~:text=Each%20parking%20area%20feature%20should%20be%20mapped%20as%20a%20contiguous%20area

I made the same mistake when I first started mapping parking areas but have since gone back and corrected my errors and encourage you to do the same.

161946715 4 months ago

These roads do not curve in intersections. Adding excessive nodes to "smooth/curve the road" when there is no actual curve in the road is not correct. For example, all the excessive "smoothing" you implemented at the below intersection implied that that the driver had to make a right-hand u-turn. Some simplicity is needed to align with the real world. Trying to emulate a complicated intersection with just one node is difficult no matter the mapper.
osm.org/way/1368856005

Furthermore, adding excessive nodes implies that the roadway curves, when it in facts doesn't. This is most significant around medians. The excessive nodes implies that the road S-turns, when in reality, the traffic continues going straight.

In another example, this intersection was mapped so heavily with all these excessive nodes to "smooth the curve", even though there was none that it provided incorrect navigation instructions and did not align with the real world.
osm.org/node/178381587

I try not to remove stop lights from the stop lines. My goal is to leave them where they are, but if they aren't present, I will add them where they cross. Both are considered acceptable, and I respect that. If I moved some where you had it the other way, I apologize - that was not my intention.

165126506 4 months ago

If the road is physically seperated by a median, it should be mapped as two seperate one way. I encourage you to review the following wiki:
osm.wiki/Dual_carriageway

I have reverted the changeset. Don't be discourage though - we've all started out new! :)

osm.org/changeset/165165556

165136010 4 months ago

Good edit!
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#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/165136010

165136452 4 months ago

Hello and welcome to OSM.

These should be mapped as landuse, not leisure. You mapped it similar to a bunch of individual garden attractions, kind of like a bunch of individual botanical gardens.

This is the correct tag to use:
osm.wiki/Tag:landuse%3Dflowerbed
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Published using OSMCha: https://osmcha.org/changesets/165136452

165138160 4 months ago

Good edit, and welcome

FYI - you can use hotkey "Q" to square objects and give them right angles.
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#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/165138160

165138350 4 months ago

Looks good
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#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/165138350

164180317 4 months ago

Is the name of the place "glassworks" or "Glassworks" ? Your note says it is "Glassworks" but you added it as a construction area with "glassworks"

Which should it be?

163538643 4 months ago

C/S reverted

163575384 4 months ago

Please use more detailed changeset comments. What did you do and why? "m" tells me nothing about what you did.

Please read:
osm.wiki/wiki/Good_changeset_comments#:~:text=A%20good%20changeset%20comment%20should,have%20edited%20on%20the%20map.

163931048 4 months ago

Please use more detailed changeset comments. What did you do and why? "m" tells me nothing about what you did.

Please read:
osm.wiki/wiki/Good_changeset_comments#:~:text=A%20good%20changeset%20comment%20should,have%20edited%20on%20the%20map.

164183349 4 months ago

Please use more detailed changeset comments. What did you do and why? "m" tells me nothing about what you did.

Please read:
osm.wiki/Good_changeset_comments#:~:text=A%20good%20changeset%20comment%20should,have%20edited%20on%20the%20map.

163791823 4 months ago

Do you have a source for the new Spur 320?

152659248 4 months ago

I'm not exactly a rocket scientist, maybe an explosions expert, but there is certainly no Chipotle here:

osm.org/node/11980125993

Removed Chipotle tags.

163969806 4 months ago

If you know the building is going to be used and appears as a medical building, you should just tag it as such rather than a generic building. It isn't like the building is going to magically transform to something new.

83221448 5 months ago

You mapped multiple vehicles as buildings... Such as this one:

osm.org/way/789095739

163668056 5 months ago

you could at least capitalize the "B", even if you aren't going to tag it correctly.

Object should have these tags
man_made=geoglyph
area=yes
inscription=B

163668000 5 months ago

correct tags are actually:

man_made=geoglyph
area=yes
inscription=G

163667942 5 months ago

Please use the correct tags.

C/S reverted or fixed.