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77656998 over 5 years ago

Another issue. Never let other lines, higways etc cross a building. Just move them a bit.
thanks

77656998 over 5 years ago

Thanks for mapping here.
Since you are a very new mapper we (validators) pay more attention to your work to check if it comply with the instructions and are of a good quality.
Some remarks.
Your mappings are rather accurate except for multi storey buildings.
Always square the buildings you map with the Q key in iDeditor.
Mapping of buildings here can by frustrating because there are quite a number of multi storey buildings.
They ought to be mapped in a somewhat different way,
The images are taken under an angle so that 1 sidewall is visible as well.
When you map such kind of buildings, be sure to map only the roof lines and move that mapping to the place where the wall of that building meets the ground. (footprint)
See also this video about mapping of tall buildings
https://www.youtube.com/watch?v=JAPiGntG6fs
Best regards

77686203 over 5 years ago

Since you are a very new mapper we (validators) pay more attention to your work to check if it comply with the instructions and are of a good quality.
Some remarks.
Your mappings are rather accurate except for multi storey buildings.
Always square the buildings you map with the Q key in iDeditor.
Please do not connect nodes of buildings to other objects or let lines of highways and residential areas never cross buildings and a number of warnings of non squared buildings.

Mapping of buildings here can by frustrating because there are quite a number of multi storey buildings.
They ought to be mapped in a somewhat different way,
The images are taken under an angle so that 1 sidewall is visible as well.
When you map such kind of buildings, be sure to map only the roof lines and move that mapping to the place where the wall of that building meets the ground. (footprint)
See also this video about mapping of tall buildings
https://www.youtube.com/watch?v=JAPiGntG6fs
Best regards and keep mapping
Best regards

77791689 over 5 years ago

Hello. Thanks for mapping.
Please do not cross buildings when you map residential areas
Best regards

77693877 over 5 years ago

Hello Etmapper/ Thanks for mapping here.
Since you are a very new mapper we (validators) pay more attention to your work to check if it comply with the instructions and are of a good quality.
Some remarks.
Your mappings are rather accurate except for multi storey buildings.
Always square the buildings you map with the Q key in iDeditor.
Mapping of buildings here can by frustrating because there are quite a number of multi storey buildings.
They ought to be mapped in a somewhat different way,
The images are taken under an angle so that 1 sidewall is visible as well.
When you map such kind of buildings, be sure to map only the roof lines and move that mapping to the place where the wall of that building meets the ground. (footprint)
See also this video about mapping of tall buildings
https://www.youtube.com/watch?v=JAPiGntG6fs
I am invalidating this task so you, (or another mapper) can adjust these mappings.
Best regards

77816574 over 5 years ago

A few other issues.
When mapping a residential area, never cross buildings. Also don't cross highways or connect to them with a node.
About mapping high buildings
When you see a building with a serious shadow behind it ( anyhow on this project) it is mostly a multiple story building. The Image is taken under an angle so that you can see both a siding and the roof.
To map such a building properly, just map the roofline, square it and move it to the place where the sidewall meets the ground. The building should never be bigger than the width of the shadow.
I did not square the buildings due to the high workload in validating.

Another point. When you map a building at the border of a task, just continue mapping over the edge and complete the building.
A roof seems sometimes a bit odd with a corner on the middle of the roof. This has been caused by the angle under which the image has been made. Just map it with 4 nodes as a rectangular building.
I want to keep an eye on your work for the time being if you don't mind. See me as a kind of mentor.
If you finished a task, or upload your work, just copy me the changeset number or task, You can add my name @Frans S on the comment field in TM3 with the request to review it. I will do that and will comment to you.
Best regards and keep mapping

77816574 over 5 years ago

Hello Stefano. Thanks for mapping here.
Since you are a very new beginner mapper we try to pay attention on your mappings and comment on that so that you can improve your mappings.
first of all.
Most buildings are strict rectangular and should be mapped accordingly. Each building needs to be squared by selecting it and use the Q key to square it. You mapped here nearly 300 buildings and did not square most of them. ( I will correct that.)
do not overlap or combine more than 1 building and call it 1 building. Each building should be mapped.
Always pay attention on shadows. if there is no shadow visible, it will be no building, unless it is hidden by another object.
Please map as accurate as possible.
Tall buildings needs to be mapped on a somewhat different way. See this You tube video
https://www.youtube.com/watch?v=JAPiGntG6fs
On the IDeditor errors and warnings shows up when you made faults. On the right hand menu, next to the issue Triangle you see numbers. Click on that triangle and try to solve all warnings (mostly not squared buildings) and errors.
Best regards and keep mapping

77828821 over 5 years ago

How to map tall buildings

Hi. Are you aware how tall buildings have to be mapped and positioned on their footprints? In the centre of some cities are rather tall buildings which are bad mapped and not shifted to their footprint. I’ve consulted Russel Deffner about this issues. He asked to pay attention to that so validators are going to correct these mappings or invalidate those tasks where there are wrong mapped and ask you mappers to redraw them according to the method shown in the video (see link ) I will refer to a Youtube video of Bigardot where he explains how to map these.

https://www.youtube.com/watch?v=JAPiGntG6fs
This video is made for JOSM, but in ID editor you can use it as well. Best regards

77767153 over 5 years ago

How to map tall buildings

Hi. Are you aware how tall buildings have to be mapped and positioned on their footprints? In the centre of some cities are rather tall buildings which are bad mapped and not shifted to their footprint. I’ve consulted Russel Deffner about this issues. He asked to pay attention to that so validators are going to correct these mappings or invalidate those tasks where there are wrong mapped and ask you mappers to redraw them according to the method shown in the video (see link ) I will refer to a Youtube video of Bigardot where he explains how to map these.

https://www.youtube.com/watch?v=JAPiGntG6fs
This video is made for JOSM, but in ID editor you can use it as well. Best regards

77688746 over 5 years ago

Hi, I Invalidate this task because tall buildings are mapped wrongly. Please see the instruction video further down and adjust your mappings

How to map tall buildings

Hi. Are you aware how tall buildings have to be mapped and positioned on their footprints? In the centre of some cities are rather tall buildings which are bad mapped and not shifted to their footprint. I’ve consulted Russel Deffner about this issues. He asked to pay attention to that so validators are going to correct these mappings or invalidate those tasks where there are wrong mapped and ask you mappers to redraw them according to the method shown in the video (see link ) I will refer to a Youtube video of Bigardot where he explains how to map these.

https://www.youtube.com/watch?v=JAPiGntG6fs
This video is made for JOSM, but in ID editor you can use it as well. Best regards

77758633 over 5 years ago

Hi, I Invalidate this task because tall buildings are mapped wrongly. Please see the instruction video further down and adjust your mappings

How to map tall buildings

Hi. Are you aware how tall buildings have to be mapped and positioned on their footprints? In the centre of some cities are rather tall buildings which are bad mapped and not shifted to their footprint. I’ve consulted Russel Deffner about this issues. He asked to pay attention to that so validators are going to correct these mappings or invalidate those tasks where there are wrong mapped and ask you mappers to redraw them according to the method shown in the video (see link ) I will refer to a Youtube video of Bigardot where he explains how to map these.

https://www.youtube.com/watch?v=JAPiGntG6fs
This video is made for JOSM, but in ID editor you can use it as well. Best regards

77710009 over 5 years ago

Hi, I Invalidate this task because tall buildings are mapped wrongly. Please see the instruction video further down and adjust your mappings

How to map tall buildings

Hi. Are you aware how tall buildings have to be mapped and positioned on their footprints? In the centre of some cities are rather tall buildings which are bad mapped and not shifted to their footprint. I’ve consulted Russel Deffner about this issues. He asked to pay attention to that so validators are going to correct these mappings or invalidate those tasks where there are wrong mapped and ask you mappers to redraw them according to the method shown in the video (see link ) I will refer to a Youtube video of Bigardot where he explains how to map these.

https://www.youtube.com/watch?v=JAPiGntG6fs
This video is made for JOSM, but in ID editor you can use it as well. Best regards

76723857 almost 6 years ago

Hello. Thanks for mapping here.
Please read the instructions before you start mapping. This is a buildings only project. Just buildings. nothing else !
The instructions also require the MAXAR std imagery to be used. You used an old Bing imagery,
Best regards

76719729 almost 6 years ago

Hello. Thanks for mapping.
a request. Please use the Maxar Std Imagery. it is subscribed in the instructions,
Also square the buildings you have mapped.
Take a look here
https://learnosm.org/en/beginner/id-editor/#issues
best regards

76922328 almost 6 years ago

Hi Emma Hyde. Thanks for mapping on this project.
Have you noticed the way you map buildings ? Very odd and very inaccurate. You should have seen how other mappers performed by the way the existing buildings looked. Rather rectangular.
IDeditor has a build in validator which warns you when your buildings are not rectangular and shows a warning. ( Only on this part 27 ! about non squared buildings. Before you uploaded you must have seen the question what to do.
Please resolve these issues next time you map., btw. don't you use a mouse? When you just use your touchpad you can expect these results.
Sorry to say, but you are not of any help when your mappings are like these. It cost lots of time/work tor correct them.
On this page you can find back your mappings and the adjustments I had to make.
https://overpass-api.de/achavi/?changeset=77088739
When you hoover over the objects you see who mapped them .The red mappings are yours. I squared all buildings here. they are in green
see the legend for more info.
Best regards

76506489 almost 6 years ago

Hello Kli_lyft. Thanks for mapping on this project.
You mapped quite a lot of buildings, but ...
From the wrong Imagery (BING) Did you not read the instructions of selecting the Maxar std imagery? Much more recent and shows newer buildings as well.
Please read the instructions next mappings.

Best regards and keep mapping

76511283 almost 6 years ago

Hello Lucia. Thanks for mapping here
A few remarks about your mappings
You should use the MAXAR std imagery instead of the Bing Imagery which you used. See the instructions.
Please include just 1 building in a mapping. Not a cluster,
You hardly squared the buildings you've mapped. Always square your buildings with the Q key in Ideditor, You should have seen the issues about that in the triangle on the right hand menu. Please do not ignore those
https://learnosm.org/en/hot-tips/issues/
Best regards and keep mapping

71216365 almost 6 years ago

Hello. Thanks for mapping here. It's a time ago, but during validating another task I came across your mappings here.
A short remark. Not every light spot is a building .It can be a courtyard or a piece of cultivated ground. Please take notice of there is a shadow. That says it is above ground level and probably a building; otherwise don't map it as a building.
Best regards and keep mapping

76973193 almost 6 years ago

Hello Ashine09. Thanks for mapping here.
Validators review tasks of new mappers to check if they comply with the instructions and are of a good mapping quality.
A remark. your mappings are a bit awkward
The purpose is to map each building individual, so do not collect several buildings into 1 mapped building.
Most buildings have a rectangular pattern. Your mappings should reflect that.
Please correct your mappings by opening this changesheet in ID editor , redraw the buildings or modify and square them.
Best regards

76924518 almost 6 years ago

Hello Xliu_lyft, Yes, your mappings looks so much better now. Good work.
just a question. When you open this in IDeditor you can see there are more buildings which needs to be mapped.
Always try to map all buildings on a task. Then other mappers don't need to check that area anymore
Best regards
Frans