OpenStreetMap 로고 OpenStreetMap

First Edit!

dhrasmus님이 English로 2012년 7월 27일에 게시함.

I’ve just made my first edit to OpenStreetMap! I marked a restaurant in my neighborhood in Portland, Oregon as closed. It’s been closed for several weeks. I did that by removing the tags “name” and “restaurant” and “cuisine”. Hopefully that’s the right way to go about it!

Viewing the history of the area, it looks like either my comment got clipped, or I spaced out and forgot to type the whole thing. Maybe trackpad caused me to highlight and type over. Oops. Not sure how to edit the comment, if that’s possible. If I could have done anything else better, I’d love for somebody to let me know.

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2012년 7월 27일 20:25Sanderd17님의 의견

Yep, you did right.

Although I sometimes tag it as old_amenity=restaurant. This is to prevent someone else to add it again because he knows there’s a restaurant there. It requires the advanced mode of Potlatch, but your method is perfectly OK as well.

Comments are not that important, and your comment is perfectly OK. There’s no way to edit a comment. But as long as they say something about the edit you’ve done, it’s a good comment. Even a comment such as “restaurant” or “Portland” would have been good.

Welcome to OSM, happy mapping.

2012년 7월 28일 08:29Pink Duck님의 의견

If the name is still visible on the building then keep the tag. Set disused=yes and change amenity=restaurant to disused:amenity=restaurant. See osm.wiki/Key:disused

2012년 7월 28일 11:27Sanderd17님의 의견

Cool, I didn’t know about the “disused” tag.

@dhrasmus: As you see, it’s always the case like this when you do something on OSM. All edits are welcome and appreciated if they come from personal knowledge or surveying. But every edit can be done a little bit better.

And you learn something new every day. That’s the fun of it ;)

2012년 7월 28일 23:46dhrasmus님의 의견

I ended up applying “old_name=” and then “disused”. Disused= took a few minutes to wrap my head around. Thanks for the tips! I’m enjoying this quite a bit, and looking forward to adding my own objects to OSM.

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