開放街圖標誌 OpenStreetMap 開放街圖

Blender Import from Openstreetmap in effect

於 2009年九月27日 由 h4ck3rm1k3English發表。

http://fmtyewtk.blogspot.com/2009/09/just-create-lots-of-meshes.html I got the first version of the openstreetmap to blender export running! w0000000t!

using blender 2.49 on ubuntu gnu linux.

IT WORKS!!!!



here is the solution :


def create_LINE(BROKEN_LINE,tv):
global TAG4,nedge

for bl in BROKEN_LINE:
sc = Blender.Scene.GetCurrent()
me = Blender.Mesh.New('myMesh')
print "Create LINE "
print BROKEN_LINE
print "tv "
print tv
print "Version %d" % BLversion
ob = Blender.Object.New('Mesh')
ob.link(me)
sc.link(ob)
ob.setDrawMode(32)
ob.setDrawType(2)
v=me.verts
e=me.edges
for bl2 in bl:
me.verts.extend(bl2[0],bl2[1],bl2[2])
v = me.verts
if len(v) >= 2:
e.extend(v[-2],v[-1])

#if tv :
me.sel=1
me.remDoubles(0.0001)


CODE:

http://bazaar.launchpad.net/~kosova/+junk/openstreetmapkosova/revision/67


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