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Changeset When Comment
83150748 over 5 years ago

Hello Olha. Thanks for mapping here
a request. Please review the wiki about tagging highways. You tagged highways residential were unclassified or track was more appropriate and Unclassified ( small pieces in a hamlet) were residential was a better choice.
Bestregards

83203175 over 5 years ago

And, (Sorry I did see it just now) Please square all the rectangular buildings you map with the Q key in IDeditor
Thanks

83203175 over 5 years ago

Hello again.
Another issue. You mapped this river ( I changed the tag) just to the border of your task. Please extend it over the edge, otherwise other mappers who continue on the next tasks don't see that river or highway
Best regards

83203175 over 5 years ago

Hello. Thanks for mapping here
Please read the instructions of IDeditor how to map waterways.
https://learnosm.org/en/beginner/id-editor/

Best regards

83159427 over 5 years ago

Hi Steve. A remark
Thoroughgoing Highways here like CU137 can be tagged as Tertiary highway.
Primary is to much honour. See the wiki about tagging of highways
Best regards

83156216 over 5 years ago

Hello. Thanks for mapping here.
Please pay attention to square all rectangular buildings with the Q key in IDeditor and solve the issues reported by the Issue triangle on the righthand menu before uploading your work.
Best regards

81980529 over 5 years ago

Hello Bernadet. It is nearly a month ago.
We now are able to review your work.
Thanks for mapping the bulk of the buildings in this task.
Unfortunately there are some issues which require additional work on this task: several of the buildings are mapped having a non square shape. This is highly unlikely for a real building. We can safely assume that buildings are rectangular in this area unless we can see that this is not true.
As outlined in the instructions please do not let individual buildings share nodes - map them as separate objects. Although buildings may be connected in reality we run into a problem here. If someone wants to fix the shape of a building it automatically distorts the surrounding buildings making any cleanup a lot more difficult.
If you can, please solve these issues. But since you (probably) use ID editor, maybe leave this to someone using the more advanced josm editor. Or start using josm yourself. See for more info https://www.youtube.com/watch?v=ee3XkQ2VwaY
The instructions tell us to map all buildings individually. You mapped several neighbouring buildings as a single shape. This is not helpful in disaster response and preparedness when organizations on the ground want to visit every house or do damage assessment.
A last thing. IDeditor shows warnings when you caused an error during mapping. Please solved them before uploading your work.
Thanks again and please keep this in mind when you are mapping.

81973932 over 5 years ago

Thanks for mapping the bulk of the buildings in this task.
Unfortunately there are some issues which require additional work on this task: several of the buildings are mapped having a non square shape. This is highly unlikely for a real building. We can safely assume that buildings are rectangular in this area unless we can see that this is not true.
As outlined in the instructions please do not let individual buildings share nodes - map them as separate objects. Although buildings may be connected in reality we run into a problem here. If someone wants to fix the shape of a building it automatically distorts the surrounding buildings making any cleanup a lot more difficult.
If you can, please solve these issues. But since you (probably) use ID editor, maybe leave this to someone using the more advanced josm editor. Or start using josm yourself. See for more info https://www.youtube.com/watch?v=ee3XkQ2VwaY
Thanks again and please keep mapping.

81974468 over 5 years ago

Hi again
On this webpage you can see your original mappings and the adjustments I have made.
https://overpass-api.de/achavi/?changeset=83154208

81974468 over 5 years ago

Hello Fabienne
After reviewing some issues found on this task I noticed that you map buildings here very large. You include a whole terrain and called 1 building. Please be more precise in your mappings and square the buildings you map with the Q key in ID editor
You left also 5 issues, which were reported by the IDeditor before uploading, unsolved. Please solve such issues first , then upload.
Thanks and keep mapping

82171531 over 5 years ago

Hello Wilhert.
Thanks for mapping.
Unfortunately there are some issues which require additional work on this task: several of the buildings are mapped having a non square shape. This is highly unlikely for a real building. We can safely assume that buildings are rectangular in this area unless we can see that this is not true.
I Corrected them
Please square all rectangular buildings with the Q key in IDeditor at future mappings
Best regards

82881893 over 5 years ago

Sorry. Another issue.
No need to map paths/highways which leads to nowhere like on the lower part of your changeset.
There are never secondary highways on this kind of locations. At best you can call it a track. Please read the wiki about tagging highways on OSM
Best regards

82774646 over 5 years ago

Hello
A request.
Please square the rectangular buildings with the q key in ID editor.
This is a quality issue for HOTOSM
Best regards

82881893 over 5 years ago

Hello Heaber.
After a notification of "to be solved issues" on your changeset I noticed that you connect nodes of highways to nodes of buildings. Please avoid that. Nodes of buildings should never be connected to nodes of other features.
Another issue. Most buildings are rectangular. Please map them as such and square them with the Q key in IDeditor,
There is no need to map very small paths on a farm. just paths leading to a farm is sufficient if a building/ farm is that far from a highway that you can not see it. Thus paths leading to buildings in a close view of a highway don' t need to be mapped.
Check before uploading your work the issues which appears (issue triangle on the righthand menu in IDeditor) and try to solve them before uploading. You ignored 3 issues here
Best regards

83007196 over 5 years ago

Hello
Thanks for mapping here.
A request. Please square the relevant buildings with the Q key in ID editor
10 out of 11 buildings you mapped here are not squared. (some of them are indeed not square)
Best regards and keep mapping

82870001 over 5 years ago

Hi Jordino.
thanks for mapping the bulk of the buildings in this task.
Unfortunately there are some issues which require additional work on this task: several of the buildings are mapped having a non square shape. This is highly unlikely for a real building. We can safely assume that buildings are rectangular in this area unless we can see that this is not true.
As outlined in the instructions please do not let individual buildings share nodes - map them as separate objects. Although buildings may be connected in reality we run into a problem here. If someone wants to fix the shape of a building it automatically distorts the surrounding buildings making any cleanup a lot more difficult.
If you can, please solve these issues. But since you (probably) use ID editor, maybe leave this to someone using the more advanced josm editor. Or start using josm yourself. See for more info https://www.youtube.com/watch?v=ee3XkQ2VwaY
Thanks again and please keep mapping.

82982708 over 5 years ago

Hello AndresdeJesus. Thanks for mapping
A remark. You mapped on a small spot a number of places with the tag residential area-yes. This is a wrong use of this tag.
Complete dwellings, villages and towns are subject for tagging residential-yes
Please review the OSM wiki about tagging.
Best regards

82997632 over 5 years ago

Hallo Justine,
Thank for mapping here.
A remark Alongside the river here you have mapped small white/grey objects as building=yes.
However, when you take a close look, these are lorries /trucks. No need to map and tag these. :-)
Best regards and keep mapping

82862225 over 5 years ago

Hello Thomas. fyi
On this page you can see how you mapped buildings. In fact they should be rectangular
https://overpass-api.de/achavi/?changeset=82862225
This is after modification.
https://overpass-api.de/achavi/?changeset=83066481
I removed a number of very bad mapped buildings. They have to be mapped again.
I am sure you intentions to map are good but you generate so much extra work that we urge you to take the time and do a proper mapping job
On this task you mapped also a number of paths outside the build area. No need to map those.
When you map highways which crosses a waterway, add a ford or bridge to them
Best regards

82783902 over 5 years ago

Hello Thomas. Thanks for mapping here.
A remark about your mapping quality
Your mappings are not that accurate as HOTOSM expect from their mappers,
Lots of buildings not squared and/or not precise mapped.
Please take the time to map more accurate.