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Changeset When Comment
82708173 over 5 years ago

Another issue
Please square all your mapped buildings with the Q key in ID editor
Thanks

82708173 over 5 years ago

Hello.
A remark. In the peru project 8217
you mapped buildings and every building you gave it a name" #hotosm-project-7707 #missingmaps #indonesia #redcross #amm #macau #CC'
This is not correct. It seems that you added this automatically.
Please correct this error
Thanks

82724669 over 5 years ago

Hello Julie
Thanks for mapping here.
A few remarks about your mappings
Never connect a node of a highway to nodes of a building. (GPS driven NAV system cannot coop with that)
Please check the Issue sign on ID editor on the right side and solve the issues. You left 9 issues which someone has to be solve.
Best regards and keep mapping-+

82730968 over 5 years ago

And, alway map a highway/river over the edge of your task. the mapper on the other tasks can pick it up than

82730968 over 5 years ago

Hello Steve, Thanks for mapping here
A request.
Please map each building as an individual building. Don't collect them in a cluster
Always square the buildings you map with the Q key in ID editor when it is a rectangular building
Best regards and keep mapping

82724653 over 5 years ago

Hello Lexin.
A request. Please square the buildings you map with the Q key in IDeditor when the building is still selected. This is a quality issue.
Best regards and keep mapping

82687508 over 5 years ago

Mr Parker.
Normally we thanks mapper for their contribution and the time they've spend.
Sorry, but your mappings are below any standard we try to achieve. Not a single building proper mapped, clusters of buildings mapped as 1 building.
It cost to much time to repair your mappings what means I delete ALL your mappings here. If you want to map them again, please follow the instructions and follow the training sessions how to map.
Best regards

82723926 over 5 years ago

Hello.
Here you overlooked an issue on ID editor
A few buildings still had to be mapped and a number of buildings had to be squared.
I solved these issues
Best regards

82756500 over 5 years ago

Hello. A remark, Please do not validate jobs. This is not for new mappers. You can do more damage If you are not a very experianced mapper.
Best regards and keep mapping.

82738130 over 5 years ago

Hi Chandra. Back at work again after a 6 week stay in the south of Spain and occupied with other work
I've seen waterway and highway mappings done by you. I wander if you are familiar with the fastdraw option in JOSM. See this wiki.
osm.wiki/JOSM/Plugins/FastDraw
very helpful and easy to use.
When you use it in combination with the simplify area tool )more tool tab) you get a very smooth highway and get rid of the unnecessary nodes
Best regards

Frans

78645818 over 5 years ago

Hallo. Bedankt voor het mappen in dit project. Ik kijk mappings na op fouten en kwaliteit.
een paar opmerkingen
rechthoekige gebouwen altijd vierkant maken me de Q key in IDeditor.
In open gebied, in de buurt van wegen hoef je de paden niet te mappen. Die zijn in het veld goed zichtbaar.,
verbind de nodes van paden/ wegen niet met elkaar..
Bedankt en blijf mappen

82656475 over 5 years ago

Hi, Another issue.
You've mapped her about 10 buildings without tagging and ! you mapped them twice. 1 time as regular building, 1 time without tag. b.t.w. Don't you youse the building tool? That tool gives always the tag building=yes and make the mapping fine rectangular.
Best regards

82656475 over 5 years ago

Hello. Thanks for mapping here.
A request. Buildings show mostly a dark shadow next to them . Please do not include them in the building you map.
Best regards and keep mapping

82652270 over 5 years ago

Hello. Thanks for mapping in this area
A remark. Images are always token under a certain angle. The roofline of a building then seems to be not good rectangular, despite they are. Please map them just rectangular, without a node in the middle.
Another issue. Please pay attention on the warning issues and solve them before uploading. ( you left 9 of them unsolved)
Thanks and keep mapping.

82663890 over 5 years ago

Hello. Thanks for mapping in this area
A remark. Images are always token under a certain angle. The roofline of a building then seems to be not good rectangular, despite they are. Please map them just rectangular, without a node in the middle.
Thanks and keep mapping.

82578564 over 5 years ago

Hello. Thanks for mapping here
Buildings are difficult to identify and can easily be swapped with a yard around a house. Light sand coloured spots are often a yard surrounded by a wall.
It is easy to map such a spot as a building. search for a shadow next to a spot. this tells you that it is above ground level and might be a building. (shadows of a building are mostly stronger than a walled yard.) Do not include such a shadow in your mapping.
Switch between Bing and Maxar. Maxar is leading here.
Best regards and keep mapping

81744460 over 5 years ago

Hello. Thanks for mapping here
A remark. You map often buildings with nodes connected to each other. Please try to avoid that they connect.For validators you makes it difficult to correct and square the buildings involved. You mapped 523 buildings here of which 83 are not squared. ( often caused by the way how you map them.) When you connect nodes the squaring get often lost.
Thanks and keep mapping

81819734 over 5 years ago

Hello, Thanks for mapping here.
A request. Please map buildings individual. Do not cluster a group of buildings and call it 1 building
Best regards and keep mapping

78644173 over 5 years ago

Hallo. Ik ben deze taak aan het valideren en merk dat je kleine hutten samen mapt als 1 gebouw. Probeer de volgende keer elke hut apart te mappen. Probeer ook rechthoekige gebouwen rechthoekig te tekenen en ronde met het cirkel gereedschap, Bedankt.

82389168 over 5 years ago

Hello Boggedy.
Tanks for helping to validate on this project
I was curious to see which Imagery you used and opened this changeset in JOSM.
I noticed quite a lot of offset mappings and non squared buildings.
Don't you pay attention on correcting poor mappings ? Just accept a rectangular building where it has extentions etc?
Best regards
Frans