I stumbled across optipng (for Linux) recently, and wondered whether it would be worth running this on the OSM tiles (or rather, incorporating the algorithm into newly generated ones).
It seems to get maybe 25% size reduction on "empty" tiles (ocean, fields) but only 2-3% on "busy" urban tiles.
Discussion
ایہہ 11؍August 2009ء 00:18 تے «andrewpmk» ٹپݨی کیتی گئی سی۔
It would probably take far too much CPU power to be worth running on the tile server.
ایہہ 11؍August 2009ء 00:51 تے «Falcorian» ٹپݨی کیتی گئی سی۔
And of course optipng isn't the only compression program, pngout for example generally gets smaller files at the cost of more processing time.
ایہہ 11؍August 2009ء 01:03 تے «adaviel» ٹپݨی کیتی گئی سی۔
I remember I used to get significant reduction in GIFs by reducing the palette size, before everyone had broadband. With people getting images over cell data networks (and maybe paying per kb) there may be some point to it again.
On a related topic, I forget whether I saw it on OSM or Maemo Mapper - is there any scheme to save downloads by redirecting all requests for "empty blue tile" to the same URL ?
ایہہ 14؍August 2009ء 08:56 تے «Firefishy» ٹپݨی کیتی گئی سی۔
The OSM Mapnik tiles are 256 colour PNGs to improve their size.
The tile server is CPU bound and currently bandwidth usage is not a problem.
ایہہ 15؍August 2009ء 03:18 تے «adaviel» ٹپݨی کیتی گئی سی۔
I tried pngout. Much slower than optipng, at least on the maybe 1.5Mpixel image I used.
I was thinking about bandwidth on mobile clients, not the server.