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Start of port of mapzen to haxe

English телендә h4ck3rm1k312 March 2010 баҫылып сыҡты.

http://osmopenlayers.blogspot.com/2010/03/start-of-port-of-mapzen-to-haxe.html

I am starting to port mapzen to haxe
http://gitorious.org/mapzen-port/mapzen-port

That will allow for compilation to c++, javascript, flash etc. All without any adobe licenses.

http://haxe.org/ more…
http://haxe.org/ref/syntax

Here are some of the changes between actionscript and haxe
http://haxe.org/doc/flash/as2_compare

All help is welcome, I think this would be a great google summer of code 10 gsoc10 project.

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Richardтарафынан12 March 2010 cәғәт 18:46көндө ҡаралған

Um, Potlatch is already compiled with Ming. Which is open source. "All without any Adobe licences."

h4ck3rm1k3тарафынан12 March 2010 cәғәт 18:51көндө ҡаралған

Thats great! I will try it out immediately.
Thank you!

h4ck3rm1k3тарафынан12 March 2010 cәғәт 20:26көндө ҡаралған

I have not looked at potlatch yet, I was fasinated that mapzen had source released and wanted to look at that.

Here is another tool that proclaims to support actionscript 3
http://www.swftools.org/

Today I did some simple experiments with compiling the mapzen code with the
haxe compiler. I did manage to get some of the code compiled after some hacking of it.

If it can be compiled with tools that support AS3 directly, even better!

thanks for the tips,
mike

randomjunkтарафынан17 March 2010 cәғәт 13:40көндө ҡаралған

Umm.. you can probably use Adobe's Open Source Flex SDK -- unsurprisingly it supports AS3 directly, and it's licensed under the MPL (which I assume meets your requirements of no adobe licenses).

That's what we're using for Potlatch 2.

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