Logotip de l'OpenStreetMap OpenStreetMap

Start of port of mapzen to haxe

Publicat per h4ck3rm1k3 el 12 Març 2010 en English.

http://osmopenlayers.blogspot.com/2010/03/start-of-port-of-mapzen-to-haxe.html

I am starting to port mapzen to haxe
http://gitorious.org/mapzen-port/mapzen-port

That will allow for compilation to c++, javascript, flash etc. All without any adobe licenses.

http://haxe.org/ more…
http://haxe.org/ref/syntax

Here are some of the changes between actionscript and haxe
http://haxe.org/doc/flash/as2_compare

All help is welcome, I think this would be a great google summer of code 10 gsoc10 project.

Icona de correu electrònic Icona de Bluesky Facebook Icon Icona de LinkedIn Icona de Mastodon Icona de Telegram Icona de X

Discussió

Comentari de Richard el 12 Març 2010 a les 18.46

Um, Potlatch is already compiled with Ming. Which is open source. "All without any Adobe licences."

Comentari de h4ck3rm1k3 el 12 Març 2010 a les 18.51

Thats great! I will try it out immediately.
Thank you!

Comentari de h4ck3rm1k3 el 12 Març 2010 a les 20.26

I have not looked at potlatch yet, I was fasinated that mapzen had source released and wanted to look at that.

Here is another tool that proclaims to support actionscript 3
http://www.swftools.org/

Today I did some simple experiments with compiling the mapzen code with the
haxe compiler. I did manage to get some of the code compiled after some hacking of it.

If it can be compiled with tools that support AS3 directly, even better!

thanks for the tips,
mike

Comentari de randomjunk el 17 Març 2010 a les 13.40

Umm.. you can probably use Adobe's Open Source Flex SDK -- unsurprisingly it supports AS3 directly, and it's licensed under the MPL (which I assume meets your requirements of no adobe licenses).

That's what we're using for Potlatch 2.

Inicia sessió per a fer un comentari