amapanda ᚛ᚐᚋᚐᚅᚇᚐ᚜ 🏳️⚧️'s Comments
Changeset | When | Comment |
---|---|---|
54220267 | almost 8 years ago | You asked for a review, so here it is. Firstly you changed the lane to `building=residental`, which is wrong. All the buildings are mapped, so it would be better to delete the way itself. |
54230565 | almost 8 years ago | Hi! Welcome to OSM! You asked for a review, so here it is. This is perfectly fine. Nothing wrong here. 👍 In OSM we can add more detail than just the building. In this changeset ( osm.org/changeset/54231514 ) I have added an `amenity=fuel` object inside this, this tells people that this is actually a filling station. This can allow people to find it. 🙂 |
54211366 | almost 8 years ago | You asked for a review, so here it is. I was in the area recently and went through this junction. It has been changed from a roundabout to a regular intersection, so this looks good |
54200132 | almost 8 years ago | You asked for a reviewof this edit, but surely an OSM note would be more appropriate |
42828128 | almost 8 years ago | Hi! You changed a few tags from building=yes to landuse=farm here. which isn't right. "landuse" tags are for, well, landuses. Buildings are on land. :) So you should keep the building=yes tag. I've fixed it up |
54069728 | almost 8 years ago | You requested a review, so here it is. This looks good and fine. 3 buildings mapped well. You added building=house which is more detailed (ie better) than just building=yes. iD (& JOSM) have a 'make right angled' feature, which is good for buildings You missing the extension on the house on the left. |
53900905 | almost 8 years ago | Hi! Just a note: You added a few stones but forgot to add a natural=rock tag to them, which means it couldn't be used. I've added that tag to them here, I took a guess that they were all rocks. osm.org/changeset/54044837 |
51794236 | almost 8 years ago | Hi, you added some buildings here. I've fixed up the duplicate smaller building on the behind the house |
46768321 | almost 8 years ago | Hi, you added a large square landuse=farmland (and a smaller area=yes area) in this change. I'm not sure what you were trying to do here, but it's not great mapping... I have removed them here osm.org/changeset/53872232 |
53832524 | almost 8 years ago | Hi. I noticed you added some addr:place=Swords here (and in other changesets). Are you sure that's right? I don't really know much about addr:place, but the docs on the wiki ( osm.wiki/Key:addr:place ) say it shouldn't be for places which also have an addr:street, which some of these have. Also Swords is a town/suburb, which the docs imply is not the same thing as a place... |
19010494 | almost 8 years ago | Hi, you added a lot of areas in this edit without any tags, you just had the default area=yes tag, which doesn't really change anything. I've removed most of them in this changeset ( osm.org/changeset/53801299 ). We don't *really* map fields in OSM. You can always map the walls/hedges if you'd like. |
48578628 | almost 8 years ago | Hi, you added a few untagged nodes in this changeset. I'm not sure what they are, but I've removed them here osm.org/changeset/53778538 |
45715225 | almost 8 years ago | Hi, you've mapped a lot of cars in this edit. I'm afraid we don't map cars in OSM, they tend to move around ;) |
53262990 | almost 8 years ago | Review requested, so here we go. I'm not so sure about this edit. You've changed the "place" node, which is for, well, the village. Adding the Wikipedia link is fine. But the tourism tag is wrong. It's not for a listing of things that are available like that. OSM Is geographical, so we're able to know that the copper mine musuem is in this village, so you don't need to add it. It's better to add the sandy beaches as beaches, likewise walks. |
53262891 | almost 8 years ago | Review requested, so here we go. Another good edit. Lots of nice detailed information, like contact details for phone & website. International phone numbers are best (I might go through and fix that up sometime) |
53262576 | almost 8 years ago | Review request, so here we go! Another good edit. Lots of local data here. Like the last edit, you don't really need the addr:city because of Irish addresses. It's good you added the community hall. |
53262368 | almost 8 years ago | You requested a review, so here we are. Another good edit. Lots of good, local knowledge info added here. Few points: The "operator" tag is really used for things like "What bank operates this ATM?" (Important for possible ATM fees), or "What bus company operates this route?". It's not really for the name of the people who run the shop. And it can be a little privacy invasive to put that in! :) Again, adding extra details is better than putting things in the description. But putting it in the description is better than nothing, since it means someone else can fix it up later. The phone number should be in international format, since OSM is a global database. You have a bit too much info in the "addr:city" field. We can figure out it's in Co. Cork! TBH the only real useful address information is (if applicable) the street + number (or street + housename). But Irish addresses being what they are, that can be rare out in the country. If you know the Eircode, that's good to put in in the addr:postcode field. |
53263833 | almost 8 years ago | You requested a review, and I've covered it in the review of the other changeset ( osm.org/changeset/53262165 ), this node should probably be deleted |
53262165 | almost 8 years ago | (Oh, and welcome to OSM!) |
53262165 | almost 8 years ago | You requested a review of this change, so here we go. This broadly looks pretty good. Local knowledge is good for OSM, and what it's all about. You've added a few important details to the pub. We don't need the description really, since no-one uses that. It's better to come up with proper tags to add that (There is a 'real_fire' tag which might be what you want osm.wiki/Key:real_fire ). When you add a regular building you can press S (I think) and it'll make the angles 90degrees which is accurate and nice. The biggest problem is that you've added this pub again later! In this changeset ( osm.org/changeset/53263833 ) you add it again as a node (ie point). You shouldn't have it in twice, since then it looks like 2 pubs. If the pub takes up the whole building, then what you've done here is right, and you should delete the other one. |